Why Early Access?
“It can be seen that our game mode provides a good basic gameplay framework, and working with everyone to improve may make the game more interesting.
On the basis of the current version, we also want to add a series of contents such as custom rooms, siege equipment, city renovation, diplomacy, gentry, culture and prosperity system, etc.
The game modes should also be classified into ladder mode, entertainment mode, and script mode. The specific direction of the game in the future needs to be determined through joint efforts with you in the EA version.”
Approximately how long will this game be in Early Access?
“It could be six months”
How is the full version planned to differ from the Early Access version?
“I believe the full version will have more scenarios, richer map styles, custom rooms for gameplay, more functionality expansions for cities or battles to increase playability, and possibly competitive modes like ladder matches, until it becomes a more complete and highly playable version.”
What is the current state of the Early Access version?
“I think the current version of the game is already very fun. The battle system, city system, general system, kingdom conquest system, scoring system, technology system, policy system, and more have enough depth and playability. It is a version worth starting to experience the game for players. However, for the network stability in different regions, more feedback and improvements may be needed after gaining more users.”
Will the game be priced differently during and after Early Access?
“The price will remain the same after the early access period ends, and we hope to have more players experience our game.”
How are you planning on involving the Community in your development process?
“I mainly communicate with players through the Steam community, player reviews, and game website forums. I aim to gather enough feedback every 1-2 weeks to determine whether the content can be added to our game.”