Dungeon Inn
A turn-based strategy management game that gives you a pleasant sense of tension
Sara opened an inn, the "Dungeon Inn", for two guilds who were hostile to each other, with the dungeon just around the corner. The Player must become Sara and successfully run the inn for a year with co-workers.
The two guilds are hostile, but it's OK if they don't get caught!
The sea guilds and mountain guilds, who have been archenemies for a long time, head to one dungeon. Sara makes a contract with a dragon and decides to open a suspicious inn in the cave in front of the dungeon. There is only one entrance, but two guilds are approaching. The only thing that matters is that you don't get caught double-dealing!
Let's take the adventurers as guests on both sides.
Promote your inn to various adventurers going to the dungeon, so that many adventurers stay at your inn as guests. Of course, you will need to adjust the timing so that adventurers from both guilds do not encounter each other in front of the inn.
Even if you take one side, you must avoid being suspicious.
If a fight breaks out between two guilds in front of the inn... let's subtly help one side and turn suspicion about the inn into trust. As long as the adventurers come inside the inn, everything will be fine. The inside of the inn is a hidden cave!
Let's solve various happenings inside and outside the inn.
You will have to deal with the happenings and accidents that occur while guests use the inn. You have to deal with not only small requests from guests, but also things that happen in the two guilds' villages.
Let's grow into a wonderful inn!
Increase the number of rooms to take more adventurers as guests, and increase the facilities to make the inn a place where they can relax. The more your inn grows, the more money you can earn. A lot of money will make the inn even more famous!
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