Why Early Access?
“Battle of Fate is entering Early Access to engage with our community early on and gather valuable feedback. We believe this collaborative approach will help us fine-tune the gaming experience, identify areas for improvement, and ensure the final version aligns with the expectations and desires of our player base.”
Approximately how long will this game be in Early Access?
“The duration of our Early Access phase will depend on the feedback received, the implementation of planned features, and overall community engagement. While we aim for a comprehensive and polished experience, we won't rush the process, and the duration may be roughly 6 months.”
How is the full version planned to differ from the Early Access version?
“The Early Access version provides a solid foundation with the 1v1 combat training concept, straightforward controls, and fast-paced battles. In the full version, we plan to introduce a broader array of features, additional maps, modes, and an enriched progression system. We aspire to craft a more immersive and expansive gameplay experience based on user feedback.”
What is the current state of the Early Access version?
“The Early Access version is stable, offering a glimpse into our core concept. Players can engage in intense PvE coop battles within confined environments, experiencing simple controls and fast-paced combat.”
Will the game be priced differently during and after Early Access?
“During Early Access, we are committed to providing an accessible price reflective of the current features and content. As we introduce more content and polish the game through updates, there may be a gradual increase in price. However, we assure our community that any pricing changes will be communicated transparently.”
How are you planning on involving the Community in your development process?
“Community feedback is at the heart of our development process. We plan to actively engage with players through forums, social media, and in-game feedback mechanisms. Regular surveys, discussions about upcoming features, and beta testing opportunities will empower the community to shape the direction of Gunfighting. Together, we aim to create a VR gaming experience that resonates with our players.”