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Confront what is coming.
That Which ComesIt is a survival action game set in a Joseon-style virtual world expressed through Hanji origami and Oriental painting-style graphics, where you fight against hordes of enemies using traditional weapons.
character
Move manually to break through encirclements, and create your own combat combination with auto-operating weapons and level-up selections. Even after a battle ends, the growth you have accumulated carries over to the next challenge.
The game's appeal
In this battle where you move and survive, use WASD or the arrow keys to dodge enemy attacks and find a safe path. You will need your judgment when entering a group of enemies to collect experience points and coins, as well as when retreating.
6 characters, 3
6 types of exclusive weapons. From the Hunter's Composite Bow to the Anak's Kitchen Knife and the Shaman's Seven-Star Bell. 6 types prepared for each character.
Unlock exclusive weapons as you grow and experience different combat styles.
Growth Choices That Change Every Battle Select one of the cards presented with each level up to enhance your weapons and abilities. The flow of battle changes depending on whether you add new weapons or strengthen your main weapon.
10 stages spanning two chapters. Start at the forests and valleys of Mt. Arachi and the moonlit summit, then advance through the slash-and-burn fields, charcoal kiln villages, and the silent battlefield. Defeat the enemies and bosses in each battlefield to unlock the next stage.
Unlock new weapons through the cumulative growth of your character leading to the next challenge, and enhance the capabilities of the Public Training Ground with collected coins. Stage Exploration
You can discover new training and collect and enhance artifacts obtained as clear rewards.
The Monster Codex reveals more as you fight. Defeating enemies and accumulating records unlocks information and research bonuses. The process of learning about threats that were initially unfamiliar is also part of survival.
A world crafted with Hanji and ink. Characters and beasts rendered in folded paper, restrained landscapes in the style of Oriental painting, and a blend of ink lines and paper fragments add the texture of classical Eastern fantasy to familiar survival action.
Character Introduction

Start as the basic character, the Hunter, collect coins, and unlock new characters. You can participate with a total of 6 characters in the main story.
Grow each character to unlock exclusive weapons and find the combination that suits you.
Story
Mount Arachi at night, climbed in pursuit of prey as usual. The journey, which began with an ordinary hunt, gradually reveals unfamiliar aspects as it passes through deep forests and valleys.
Beasts that look somehow different, severed sacred ropes, a village devoid of human presence. On the battlefield beyond the mountains, even familiar everyday objects pose an unknown threat.
Operation method
Producer's Comment
I wanted to capture both the exhilaration of auto-attacks and the tension of surviving through manual movement. I am designing the game so that different battles unfold even on the same battlefield depending on where you move, when you collect experience points, and which weapons you upgrade.
The unique landscape of this game is composed of Hanji, origami, ink lines, and traditional weapons. In the main story, you can enjoy various combinations and challenges through growth involving 6 characters, 10 stages, a training ground, artifacts, and a monster encyclopedia.
Production transparency
The game's images, icons, background music, and some sound effects were created using AI tools under the developer's planning and art direction.
Generative AI was utilized as a production support tool, while the developer handled the direction setting, selection, adjustment, and game application of the content, as well as all final decisions.