Compre Diplomacy is Not an Option
ABOUT THIS GAME
Diplomacy is Not an Option is a base-building survival RTS with an active pause, taking place in a medieval fantasy setting, where your choices can decide the destiny of the world.
You step into the well-worn shoes of the minor Lord. Circumstances force you to fight. Like all the time. Always outnumbered. Build your walls, raise your armies, and experience warfare on an entirely new scale. Over 25 THOUSAND enemies assault your castle walls. You're going to master engineering, economy and even magic If you hope to survive.
The Law Of War
Your King is a mighty and powerful leader. Also, he is an egocentric pig. Adores to drink and in general he's enjoying his life. But after the treasury had emptied and even raising taxes had not helped, it became clear that he could not continue his leisurely lifestyle. Which is a problem. Mostly yours. Because peasants, who are not fond of raised taxes and hunger, are rioting in your feud. King demands you put down the rebellion and go to the distant land to get some gold. (Rumors are there is one where there are tons of it) Will you do as your sovereign bids and set sail to replenish the palace coffers? Will you join the violent leader of rebels to bring the tyrant to justice? Will you help poor natives of Uncharted Continent? Or will you cast aside human nature and ambition and lead armies of Undead? Questions, questions, questions. The one thing you can be sure of is that no matter what faction you support there will be blood anyway. And legions of archers, swordsmen, siege weapons, knights, and more will be staying by your side for you to achieve your goal.
The Physical Laws
While admittedly tongue-in-cheek, the laws of physics are still deadly serious in Diplomacy Is Not An Option. Every arrow, catapult stone and enemy launched skywards is physically modeled, making for a tactile and coherent battlefield. Just make sure your troops have towers to shoot from and clear lines of sight, or you might find your best-laid plans embarrassingly blunted by your own fortifications. Consider your gates, your lines of advancement and retreat. Create kill-zones and fall-back positions. You will need to take an active role in combat to get the best from your men.
The Laws of a Functional Society
Even under siege, never forget your castle was built on the backs of the peasantry. Defend your people, and they’ll serve you well. Engage in agriculture and farming, or food can become scarce, and your soldiers can starve on the battlefield. Build houses, bury fallen soldiers and peasants to prevent plague, and treat the infected when death comes knocking. If you do not care for your people you may soon find yourself overrun with the most unpleasant troubles. Like empty stockpiles, unrepaired walls and running dry barracks… or be overrun literally with swarms of zombies. And no lord wishes to see zombie apocalypse in the backyard of his castle, right?
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