Wave Equation

EARLY

Let's arrange various building cards to defeat the alien creatures threatening humanity!

Genre
Strategy, Action, Defense
Creator
Cyber psychosis
Publisher
Cyber psychosis
Rating
12+
Release
2024.05.28
User Rating
33% Recommended (3 Participants)
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Purchase Wave Equation

Sale ends after 2999.12.31 09:59(EST)

-40% USD 3.62 USD 2.17

This product is an Early Access version.

A product's description or pricing may change depending on the development updates made by its creator.

This Early Access game is not complete and may or may not change further.

Product Description

Game Introduction

Our game combines the auto-battler and defense genres to offer players a new strategic experience.

The story of our game begins with the detection of unusual waves underground, leading to an investigation to find their source.

During this investigation, mysterious entities living deep within the earth emerge and start an invasion.

As the mayor, the player must defend their base from these invaders.

The core of the game involves constructing buildings to gather resources, producing soldiers, and defeating the enemies.

Players can develop and execute their own strategies using various buildings, such as placing snipers in watchtowers, constructing money-making buildings, or building hybrid structures to recruit soldiers.

Our game provides a blend of strategic enjoyment, physical challenge, and visual appeal, allowing players to enjoy the game with their unique strategies and skills.


Concept and Intent

Our game is a unique blend of the auto-battler and defense genres, requiring both strategic thinking and quick decision-making.

Through continuous challenges, players will develop their own strategies.

They will deliberate on which buildings to construct and where to place them among the various options available.

Players must devise and execute their strategies while also adapting to rapidly changing situations.

Overcoming these challenges and completing the game will bring players a great sense of achievement. Our game is designed to reward players with strategic thinking and quick judgment with this sense of accomplishment.

Additionally, the game's scenario, graphics, and music are crucial elements that enhance its appeal. Together, these components create a unique and thrilling experience that our game offers.


Game Features

Our game combines the auto-battler and defense genres.
While traditional auto-battlers involve players arranging units to automatically attack each other, our game features a defense-style auto-battler where allies generated from placed buildings fend off enemies coming from all directions.
This approach offers a unique enjoyment not found in typical auto-battlers.
We have set the core objects of the auto-battler as buildings, aligning with the defense concept.
The nature of buildings allowed for diverse settings. We have created various themed buildings, such as the main base generating police and resources, outposts producing soldiers, factories generating more resources, police stations & donut shops generating police and money, and watchtowers with snipers instead of soldier production.

We have set the core objects of the auto-battler as buildings, aligning with the defense concept.

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