Iron & Asphalt

EARLY

Transport tycoon set in South Korea: lay roads and rails, run buses, trucks and trains, and grow a one-bus start-up into a listed company against AI rivals.

Genre
Simulation, Strategy, Serious Game
Creator
CommonSource
Publisher
CommonSource
Release
To be released
User Rating
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Product Reviews
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Iron & Asphalt

To be released

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This product is an Early Access version.

A product's description or pricing may change depending on the development updates made by its creator.

Q. Why Early Access?

A. The whole game is playable from start to finish, but we want to keep tuning the economy, performance on large networks, scenarios and vehicles together with players. Your play and your feedback are the fastest way to make the game better.


Q. Approximately how long will this game be in Early Access?

A. We plan about 6 to 12 months, with regular updates throughout.


Q. How is the full version planned to differ from the Early Access version?

A. We plan to refine the economy balance and performance, and to add scenarios, vehicles and regions. Everything in the game today stays in the full version.


Q. Will the game be priced differently during and after Early Access?

A. We plan to keep the Early Access price below the full version's. If the price changes at full release, we will announce it on the store page and in the community first.


Q. How are you planning on involving the Community in your development process?

A. We read the feedback and bug reports left in the STOVE community and reflect them in updates. If something goes wrong, tell us what you were doing and send the log file (logs\godot.log) so we can find the problem quickly.

Product Description

Iron & Asphalt

Build the roads. Lay the rails. Run the company.
Iron & Asphalt is a transport tycoon set in South Korea. Lay roads and railways across the peninsula, run buses, trucks and trains, and turn a one-bus start-up into a listed transport group — with real books, real investors and AI rivals building lines of their own.


What makes it special


1. A map you can recognize

Start on the whole Korean Peninsula, or pick the Capital Area, Seoul, Gyeongsang, Jeolla, Gangwon or Chungcheong. Every town has its own character — port, industrial town, hanok village, lakeside resort, college town — with its own streets and colors, and landmarks like N Seoul Tower, Hwaseong Fortress and Busan Tower. Towns grow where your stops reach: new homes, shops and offices follow your service.

The Capital Area map


2. Roads and rails that behave like the real thing

Speed limits by road class, traffic lights that react to approaching vehicles, and drivers who remember yesterday's jams when they pick a route. Lay curved and branching track, path signals, passing loops and tunnels — drag across a river and the bridge builds itself. Stops grow with your network, up to a 4-berth bus terminal, a 3-bay logistics yard and a big arched station.

A bus crossing a Han River bridge


3. Korea's own vehicles and industries

Run vehicles modeled on Korea's own: double-decker buses, dump trucks, Mugunghwa, ITX-Cheongchun and KTX-Eum. Grain goes through food plants to the towns; ore and coal go through the steel mill to machinery plants. There's cement, paper and logistics too, transfers between road and rail, and refrigerated cargo that has to arrive fresh.

A commuter train


4. Run it like a real company

Four financial statements every fiscal year: income statement, balance sheet, changes in equity and cash flow. Raise money from an accelerator through Series A, B and C, and shop around for a better offer — but beware the down round. Loans follow the base rate; there are corporate bonds and credit ratings, an IPO, share prices and dividends, shareholders' meetings, proxy fights and taxes. Unlock new vehicles, facilities, contracts and policies as your company develops.

Comparing investor offers


5. Ink and gugak

Ink-wash title art and encyclopedia illustrations, and a soundtrack of more than 370 tracks that blend Korean traditional instruments with jazz, orchestra and electronic music — with a jukebox to pick your own.

The ink-wash encyclopedia


Story: scenes from Korea's transport history

Run an open-ended company on any map, or take on historical scenarios that put you in a moment of Korea's transport history. Link each section before the deadline and collect the subsidy.

  • Gyeongbu Expressway 1968: build the road from Seoul to Daejeon, over the Chupungnyeong Pass to Daegu and across the Nakdong to Busan, then open an express bus service.
  • Taebaek Coal 1970s: link the Taebaek mine to the Samcheok power plant by rail and run the coal trains.
  • Seoul Subway Line 1 (1974): lay Seoul's first city railway from Seoul Station to Cheongnyangni, then extend it north to Nowon.
  • West Coast Expressway 2001: push south from Gunsan through Jeonju and Gwangju to Mokpo.
  • KTX Opening 2004: electrify the whole line from Seoul to Busan and put the KTX into service.
  • Yeosu Expo 2012: connect Suncheon and Yeosu and bring in the visitors and the food.
  • SRT Suseo High-Speed 2016: run high-speed trains to Daejeon while sharing the riders with a rival.


The companies

You're not alone on the map. AI transport companies run real bus and truck lines and build freight railways; they list on the exchange and pay dividends too. Lease them your stations and open your track for fees — but price it fairly or they'll walk away. Win by company value, IPO, wealth, cash or transport volume, or by merging every rival into your group.

CompanyStyle
Copper TransportAggressive: opens lines often and puts its profits back into growth
Hanseong LogisticsCautious: builds up cash before it expands and pays generous dividends
Donghae TransitAggressive
Baekdu ExpressCautious


Controls

Almost everything works with the mouse; keyboard shortcuts make it faster. New here? Press ? and follow Plan Your First Delivery.

ActionKey
Pause · hold and drag to panSpace (or drag with the middle button)
Pan · zoomW A S D · mouse wheel
Tools: Inspect · Road · Rail · Terrain · Demolish1 · 2 · 3 · 4 · 5
Undo6 or Ctrl + Z
Rotate a station or signalR
Top menus (Line … Encyclopedia)F1 – F12
Close a window · cancel buildingRight-click
Save · load · full screenCtrl + S · Ctrl + O · Ctrl + F
Settings (including language)Ctrl + , (or the logo, top left)


A word from the developer

This game started with a simple wish: to lay roads and railways across the country I know. I wanted a map full of familiar towns and landmarks, with Korean buses and trains running across it, and a company whose books behave like the real thing. During Early Access I'll keep tuning the economy, making big networks run smoother and adding scenarios and vehicles. If something gets in your way or there's something you'd love to see, tell me in the community — I read every post.


Early Access

The full game is playable from start to finish, with no features held back.

Languages: English and Korean (switch any time in Settings). Bus and truck names and brands are fictionalized; train names follow Korean rail tradition.
 Some artwork (ink illustrations, key art, cards and some 3D models), the intro sound and the soundtrack were created with generative AI tools and then selected and edited by the developer. Nothing is generated while you play. Sound effects: OpenSFX (CC BY-SA 3.0).

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