Don’t Pop!: Splash Race

EARLY

It is a physics-based online party race game where you control a water balloon that pops with a tap to overcome bizarre obstacles and reach the finish line before other players.

Genre
Action, Racing, Casual
Creator
Copiasoft
Publisher
Copiasoft
Release
2026.07.23
User Rating
No registered ratings
Product Reviews
No registered reviews

Purchase Don’t Pop!: Splash Race

$3.49

This product is an Early Access version.

A product's description or pricing may change depending on the development updates made by its creator.

Q. Why do we do Early Access?

A. Don't Pop!: Splash Race is a game centered on physics-based controls and online multiplayer racing. While basic gameplay is currently available, physics-based movement, map difficulty, obstacle balance, network stability, UI/UX, and performance optimization require further refinement in actual player environments.


We plan to collect player feedback, improve existing systems, and proceed with bug fixes and balance adjustments through Early Access. Additionally, depending on development progress, we plan to sequentially review potential additional content, such as new maps, obstacles, and quality-of-life features.


The goal is to first release a playable version and then develop it into a more stable and polished official version based on community feedback.


Q. How long is the Early Access period for this game?

A. We are planning an early access period of approximately 6 to 12 months.


During this period, we plan to improve the existing system, fix bugs, adjust balance, enhance network stability, optimize performance, improve UI/UX, improve maps, and add new content if possible.


The exact official release date may vary depending on development progress and player feedback. We plan to end Early Access and transition to the official version once core systems are sufficiently stabilized and content and balance are deemed to meet official release standards.


Q. How does the official version differ from the Early Access version?

A. The goal of the official version is to provide a more stable and refined gaming experience compared to the Early Access version.


The major improvements currently planned include improving physics-based controls, balancing map difficulty and obstacles, enhancing online multiplayer stability, improving lobby and matchmaking flow, improving UI/UX, optimizing performance, and fixing bugs.


In addition, based on development progress and player feedback, we plan to improve existing maps and review additional content, such as new maps, obstacles, cosmetic elements, and convenience features, to the extent possible.


The specific content composition of the official version may be determined based on development progress and community feedback during the Early Access period.


Q. Is the game priced differently during and after Early Access?

A. During the Early Access period, pricing will be determined based on the currently available content and development status.


The price may increase at the time of official launch based on additional content, improved systems, enhanced stability, and overall quality. We plan to announce any price changes in advance whenever possible.


Q. How do you plan to involve the community in the development process?

A. During the Early Access period, we plan to gather player feedback through the STOVE community, product page reviews and comments, announcements, developer notes, customer inquiries, and more.

In particular, we plan to carefully review feedback regarding controls, map difficulty, obstacle balance, online multiplayer stability, bugs, performance issues, and UI/UX.

We will use the collected feedback to prioritize updates and determine the direction for balance adjustments and system improvements. We plan to share major changes, fixes, and upcoming updates through STOVE announcements and developer notes.

In addition, we will internally review recurring issues or improvement requests and reflect them in the patch direction, and where possible, we will also provide updates on the results of the changes made after the update.

Product Description

Game Title: Don't Pop!: Splash Race


Genre: 3D Platform, Physics-based Racing, Casual, Multiplayer, PvP, Party Game


Player Count: Single Player 1 / Online Multiplayer 2~8


Gameplay: Don't Pop!: Splash Race is a 3D physics-based racing game where you control a bouncing water balloon character to navigate an obstacle course and aim to be the first to reach the finish line.

Players can practice the course alone and aim to complete it, or enjoy frantic races with other players in online multiplayer.


Winning Condition: Each match is played as a single round. The player who reaches the finish line first is marked as the Winner, and the players from 1st to 3rd place appear on the podium on the results screen.


Tokens and Customization: You can earn tokens by completing races and use them to customize your water balloon character. While completion rewards are available in single-player mode, multiplayer rewards are set higher to provide an incentive for competitive play.


Key Features:

  • Bouncy physics-based controls

  • A water balloon character that bursts instantly upon hitting a specific obstacle

  • A short and quick single-round race

  • Supports single-player and 2-8 player online multiplayer

  • An unpredictable, B-grade-style party race

  • Earn tokens as a completion reward

  • Character customization using tokens

  • Podium presentation for 1st to 3rd place and Winner display

Product Reviews

No achievements are revealed yet.