
Mahoushoujyo-factory
[Experiment Report: Inescapable Object 'Pine']
This project takes place in a facility known as the "Magical Girl Training School." The subjects are the lowest-ranking trainees, classified as incapable of any special abilities and known only by their codenames. The only unusual ability observed in them is "de-brainwashing." They are treated as worthless powers, unable to be used directly in combat or as support.
However, even with her limited body, which only allows her to "jump" and "move," she grows by acquiring fragments of a magic instruction manual she found in the lab. Super jumps, air dash movements... her abilities gradually expand, and her quest for escape continues.
The bosses in each area are all "brainwashed magical girls," who use their dazzling skills to oppress the protagonist. The player must evade their attacks and free them through a de-brainwashing minigame. The liberated magical girls gain freedom, and the protagonist inherits their powers and ascends to greater heights.
<Magical Girl Training School> isn't just a simple jumping platformer. It offers a unique experience, blending the Jump King-style gameplay with battles and a genre-bending "de-brainwashing" element to create a narrative of escape.
[How to Play]
Basic movement via keyboard and utilizing the Kimchi gained in between
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