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User Play Reviews Feedback on the completed action sequence has been very positive. Since the game is based on action, we will make it even more fun by adding roguelike elements that enhance the sense of action and encourage continuous gameplay.
The game's attractive points Skills that change depending on the dice combination An item that controls the corresponding dice combination
Story A peaceful kingdom was suddenly struck by disaster. A massive, cubic object, glowing red, approached the ground, throwing the kingdom into chaos. The massive object sank into the ground, leaving the surrounding area empty. It settled, emitting a strange light and power for a long time. Then, out of curiosity, a child approached the object, marking the beginning of yet another catastrophe. The animals, entranced by the strange light emitted by the giant object, began to transform into bizarre forms and gradually became intelligent. Beginning with the first child to approach the object, they began to form a group around the object that was the source of their power. We decided to call these strange creatures, or monsters, and we called their leader the Demon King. The king of the kingdom began the war by sending his guard and army to prevent further damage from occurring as his power grew. Initially, they had the upper hand, but their momentum gradually weakened due to the monsters that continued to fight while receiving strange powers, and soldiers who were exposed to the power for a long time and turned into monsters, and in the end, they were barely able to hold the front line, let alone subdue it. A strange force begins to creep into the forest closest to the kingdom, not just the battlefield. The kingdom faces a crisis... and then a child, immune to the power, appears. The child sets out on an adventure with the grave mission of saving the kingdom and destroying the source of the Demon King.
How to operate Basic movement: WASD Dash: Space Attack: LMB Paris: RMB
Creator's Note: The current version is a demo. The item and combination enhancement system is currently in development, and the boss monsters are dummy monsters. We really appreciate everyone who plays our games.