"Run! Break it! Hit it! Run now or break it! You've got less than 10 seconds left!" What we want isn't grand. Speed and impact. That's all we need.

Genre
Action, Puzzle, Platformer
Creator
ggoljunsa
Publisher
MANPA
Rating
12+
Release
2025.12.03
User Rating
100% Recommended (3 Participants)
Product Reviews
No registered reviews

GGG

Free

Product Description

The programmer lost sleep due to daily one-on-one battles with Unity, and the animator developed a herniated disc and a belly fat while doing hand-drawn animations instead of Spine. Despite this, the two endured the challenges the game presented, realizing, "Ah... I should have taken better care of my health..."


These two have a simple goal: to create a fast, impactful game. And to keep challenging themselves. It doesn't matter how small the challenge may be. It's simply that they sit in front of their computers almost every day, exhausted, and pour their last ounce of concentration into this seemingly small challenge, and it's this small challenge that gets them noticed and showcased. In doing so, they're evolving into better developers, a team that's also nurtured by the game.



One-line introduction:

Run now or break it!! You have less than 10 seconds left.


Game Introduction

GGG is neither an "exploration Metroidvania" nor a "platformer roguelike." Quite the opposite, it forces immediate action over choice, and a rushed rush over exploration.


The time given to the user is only 10 seconds.


You have to run, break, and beat up in it.

There are time-extension items, but ultimately, the answer is the same: "Run! Break! Hit!" What we want isn't grandiose. A sense of speed and impact. That's all we need.


Story

GGG's story is simple. The protagonist, Natsuba, and her companions are characters from a discontinued game, fading into oblivion. The only thing they can hold onto is their obsession: "I won't be forgotten." Therefore, all they show in front of the camera is violence and speed. Even a stage resembling a garbage dump doesn't matter. Their goal is simple: to extend their allotted 10 seconds on stage by just one second. Development Status: Currently, GGG is in the mid-stage development phase, with a completion rate of approximately 30-40%. The basic foundation and direction have been established, and production and content are currently being produced to further develop this foundation.


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