

Adventurer Journal
- You can decide on an action by combining two keywords. Each keyword has a special effect. Try collecting various keywords.
- In the journal, 'You can choose the monster's actions in addition to your own actions.' The tension changes depending on the monster's actions. Maintain a certain level of tension. A boring battle will make you cover the journal.
The game is played only with the "left mouse click". Moving between nodes, selecting buttons, and selecting keywords.
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